Hi I'm Nico, a sound designer from Vancouver Island, Canada.

I started working in digital audio in 2011 in Sydney, Australia while I was studying an undergrad in Philosophy & Religion.

Though it began as a hobby it quickly overtook my attention and free time and soon enough I began working in a professional capacity.

After more than 10 years I have accumulated a range of work experience in game design, film post, live sound, and commercial music production. I have found that these experiences inform each other, offering unique perspectives on storytelling through sound.

These days I spend my time designing audio systems in Unreal Engine, Wwise, and Unity.

Skills

Unreal, Wwise, FMOD, Reaper, Logic Pro, Pro Tools, Ableton Live, RX10, ADR, Field Recording & Sound Sourcing

Additional

Jira, DaVinci Resolve, Excel/Sheets, Sibelius, Music Composition

Portrait of Nico
Currently Playing

Valheim | Blasphemous 2 | Ape Out | Lethal Company

All-time Favourites

Sekiro | Hylics | Outlast | Zelda: The Wind Waker | Fallout 3 | Halo 3